YouTube has some annoying features. Some of which I am thankful for because they annoy me so much that I leave the platform and go do something else as I don't want to waste too much time on there anyway. But is there some kinks with its software that you as an UX designer or software developer could take use of?
First off, let me just rant a little about what I dislike, in descending order of how much I hate them.
When searching for internship via school I found this small startup with this cute project of building a teaching tool for programming. There were back then 2 programmers: the founder and the co-founder.
Then like 1 week before the internship started, the co-founder had a burnout and had to get off the project, while the company was so low on budget the founder, aka my new b0ss, had to work separate jobs to keep the company alive. (quite metal tbh)
It's funny because I'm a junior developer, 100%. I've been coding as a hobby for around 8 years now but I've never worked in a big company before. (No exception to this workplace either)
First project I get: rewrite the compiler. The Python compiler.
“But wait, why not just embed a real compiler from the first case?”
-nanananana it's never simple, as you probably know from your own projects.
Naming methods is legit one of my biggest priorities in getting rhoight. However, when you mix TDD and my usual level of sleep dep, the names stack on with so many words it’s really unmuzzleable.
Like I cry blood when reading this, but I don’t have the energy to come up with a better name:
Oooo yea the main reason I logged into bloglr!; I just got if-else statements working! And I’m fiddling around a little with some minor optimizations for like when the code block is empty and all that jazz.
I love this codebase. Most fun I’ve had with a single project ever. I have had no planning done aT ALL but I’ve lapped a distance. I’m jolly.